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boulet
Joined: Mon Apr 06, 2009 1:17 pm Posts: 626 Location: Hartford, CT
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 Re: Diaspora
Brilliant Clash! I was going to object about some minor details, but it would be nitpicking and I need to read the book more now rather than sound like an idiot later 
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| Thu Jan 28, 2010 12:09 pm |
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flyingmice
Joined: Fri Mar 20, 2009 7:00 pm Posts: 498
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 Re: Diaspora
Thengel wrote: That's it. Turn in your secret decoder ring and forget the handshake. I mean, come on, everyone KNOWS that stinky story games are narrowly focused pieces of crap that use things like "karma" points in a quaint way to destroy all GM authoritay!1!@2! I mean, those bastards write sick and twisted games about animals! Yeah, we should revoke their RPG License and kick them out of the hobby. And you better watch it buddy, you're on thin ice. We're not bitter at all, are we now, Bill?  -clash
_________________ Flying Mice Games/Better Mousetrap Games: http://jalan.flyingmice.com/flyingmice.html Designing: Outremer, StarCluster 3E Last Release: In Harm's Way: StarCluster, On Her Majesty's Arcane Service I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/
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| Thu Jan 28, 2010 12:32 pm |
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flyingmice
Joined: Fri Mar 20, 2009 7:00 pm Posts: 498
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 Re: Diaspora
boulet wrote: Brilliant Clash! I was going to object about some minor details, but it would be nitpicking and I need to read the book more now rather than sound like an idiot later  Thanks, but feel free to object away, boulet! How else does one find mistakes? Just remember I'm not talking skin or even flesh here. I'm talking bones.  -clash Added: I followed this up - with a bit more expansion - in by blog: http://iflybynight.blogspot.com/2010/01/story-gaming-trad-gaming-and-structure.html. This track of thought is leading me into interesting directions... -clash
_________________ Flying Mice Games/Better Mousetrap Games: http://jalan.flyingmice.com/flyingmice.html Designing: Outremer, StarCluster 3E Last Release: In Harm's Way: StarCluster, On Her Majesty's Arcane Service I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/
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| Thu Jan 28, 2010 12:37 pm |
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walkerp
Joined: Wed Mar 18, 2009 9:19 pm Posts: 1861 Location: Montréal, Québec
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 Re: Diaspora
Jesus, Clash, that is some good stuff. Can we print that out on a flyer and mail it to a lot of people?
_________________ despicable, vile, little worm and rabid defender of the podcast category ---------------------- This month on the RPG Haven Podcast: VSCA - The Diaspora Crew.
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| Sun Mar 07, 2010 6:33 pm |
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flyingmice
Joined: Fri Mar 20, 2009 7:00 pm Posts: 498
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 Re: Diaspora
walkerp wrote: Jesus, Clash, that is some good stuff. Can we print that out on a flyer and mail it to a lot of people? Thanks, Walker. You can do whatever you want with it. It's just a post on an internet forum. It's just ideas that were in my head at the time. -clash
_________________ Flying Mice Games/Better Mousetrap Games: http://jalan.flyingmice.com/flyingmice.html Designing: Outremer, StarCluster 3E Last Release: In Harm's Way: StarCluster, On Her Majesty's Arcane Service I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/
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| Sun Mar 07, 2010 6:52 pm |
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Silverlion
Joined: Tue Mar 24, 2009 12:00 am Posts: 35
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 Re: Diaspora
I just picked up Diaspora from a fan (who sold me an extra copy of theirs.)
Tell me what makes it so great to you? I like what I see but I'd like other opinions.
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| Wed Mar 24, 2010 12:39 am |
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Halfjack
Joined: Sun Apr 12, 2009 9:41 pm Posts: 95 Location: Vancouver, BC
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 Re: Diaspora
You might want to check out the forums attached to the RPG item at RPG Geek -- they are pretty active and there's a fair number of AP sessions as well.
_________________ One quarter of an author of Diaspora: hard science-fiction role-playing with Fate and sole author of Deluge a system-free apocalyptic setting I blog mercilessly.
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| Wed Mar 24, 2010 12:48 am |
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walkerp
Joined: Wed Mar 18, 2009 9:19 pm Posts: 1861 Location: Montréal, Québec
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 Re: Diaspora
The only part I've played so far has been the Cluster generation mini-game, where you build the system in which your campaign takes place. It was a great combination of random generation and creativity and the end result was rich with play potential.
_________________ despicable, vile, little worm and rabid defender of the podcast category ---------------------- This month on the RPG Haven Podcast: VSCA - The Diaspora Crew.
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| Wed Mar 24, 2010 6:44 am |
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walkerp
Joined: Wed Mar 18, 2009 9:19 pm Posts: 1861 Location: Montréal, Québec
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 Re: Diaspora
The PDF is released with a crap load of bookmarks as well as internal links. that make me quite interested in picking up the electronic version. http://www.rpgnow.com/index.php?manufacturers_id=3109
_________________ despicable, vile, little worm and rabid defender of the podcast category ---------------------- This month on the RPG Haven Podcast: VSCA - The Diaspora Crew.
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| Thu Mar 25, 2010 1:57 pm |
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