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[Slasher Flick prep] tell me of the Camarilla 
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Joined: Wed Mar 18, 2009 9:19 pm
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Location: Montréal, Québec
Post [Slasher Flick prep] tell me of the Camarilla
I'm thinking of setting my upcoming one-shot of Slasher Flick in a Camarilla LARP. We had one at our local con (Draconis) a few years ago and it was a real train wreck, with the newbies all being given completely powerless characters and the privilege of standing around and watching while the organizers got to do all the cool stuff. I think it might be fun to have some real killing in there.

I don't really know much about Vampire LARPs beyond the broadest stereotypes (which, admittedly, is enough to work with). Do any of you have any info that would help my prep? What are the organizing structures? Are there LARPs that take place over a weekend in a remote location? Who could have been done badly by enough to become a killer?

Any ideas are welcome!

p.s. I would call it Camar-Kill-a.

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Wed Jun 24, 2009 3:08 pm
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Post Re: [Slasher Flick prep] tell me of the Camarilla
I'm no slasher fan. Far from it. But this I would play ! A game about gamers getting killed ? That should be exciting :)


Wed Jun 24, 2009 3:26 pm
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Post Re: [Slasher Flick prep] tell me of the Camarilla
During my (brief) time with the Camarilla, I would characterize the organization as having been a swinger's club for gamers, replete with copious alcohol and drug abuse, unplanned pregnancy, and regular trips to the health clinic. This was, of course, before White Wolf reasserted firm control over the organization (which is, itself, a story that gives valuable insight into the collective mindset of the Camarilla at the time).

RPGNet Article wrote:
Starting in 1998 the Camarilla had become increasingly aggressive about acting as an independent business. They trademarked their name in 1998 for use as a fan club--despite the fact that the term was already trademarked by White Wolf--and in later contract negotiations asked for increasing concessions from White Wolf. In 2003 White Wolf attempted to take over the Camarilla, and the board members of the Camarilla filed a lawsuit against White Wolf in a Utah court. White Wolf counter-sued and won. The Camarilla filed for bankruptcy on February 15, 2003. White Wolf was thus able to take over the club.


The current Camarilla is, I gather, 100% more safe and sane. Although I'm no longer a particpating member (and haven't been since about 2002), I have some freinds who are and who assure me that the organization's days as a safe haven for social deviants and budding criminals is completely over. White Wolf, apparently, has some extensive checks and balances in place which prevent abuse of power and the endorsement or facilitation of illegal or otherwise dangerous activities.

As for LARPS in remote locations? Yes, I'm sure that some of them take place there. In Topeka, we held bi-weekly sessions at an abandoned retirement home for the better part of two years (the caretaker obtained permission from the owners for us to use the property). After that, the games primarily moved around from one apartment complex to another. Prior to that (and before I was a member), games were held in city parks. Oh, and we often held troupe games (i.e., non-official games) at Lake Shawnee's picnic cabins after dark.

With regard to organization, on site at a typical (Chapter) game there is usually one Chapter Storyteller and two or three assistant Storytellers (possibly more, as needed). A Domain Storyteller may occasionally drop in. Here's a good, brief, look at organization.

If you're going to base a Slasher Flick game around the Camarilla, if I were you, I'd set it about ten years in the past, at the height of the organization's bacchanal days. There is plenty of motivation for a psycho killer there.

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Fri Jun 26, 2009 1:14 pm
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Post Re: [Slasher Flick prep] tell me of the Camarilla
Oh thanks a ton, jdrakeh. Sorry about my delayed response. I got really busy the week before the game and just went with Horror Island, the pre-published adventure for Slasher Flick. I was still not well prepared enough!

But your info is exactly what I was looking for. I'm going to run Slasher Flick again and next time, I'll prepare something myself and I'm thinking the Camarilla in its decadent heyday as you suggested would be perfect.

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Thu Jul 02, 2009 6:04 pm
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