Podcasts

episode 13 – an interview with the creators of Diaspora

Wednesday, September 1, 2010
By walkerp
episode 13 – an interview with the creators of Diaspora

Ryan and I interview Brad Murray, C.W. (Toph) Marshall and Tim Dyke, 3 of the 4 creators of the ENnie-award winning, FATE-based, hard sci-fi RPG Diaspora. It’s a lively a conversation indeed! The interview went long and we touch on many interesting topics. These guys having interesting and intelligent things to... »

episode 12 – ENnies judge Jay Peters

Saturday, July 17, 2010
By walkerp
episode 12 – ENnies judge Jay Peters

(running time 55:11) We’re breaking our regular first of the month release schedule with this episode to release this interesting and informative interview with 2010 ENnies Judge Jay Peters while the voting process is still going on. Jay speaks with us at length about the process of being a judge, what is was like... »

episode 11 – Josh Roby on Smallville the RPG

Thursday, July 1, 2010
By walkerp
episode 11 – Josh Roby on Smallville the RPG

(Running time 56:23) Ryan and I present a long interview this month with game designer Josh Roby. We discuss at length and breadth the upcoming Smallville RPG, some of Josh’s past games (Sons of Liberty, Full Light Full Steam and Agora) and his current ongoing fiction project, Rooksbridge. We touch on a lot of... »

episode 10 – Genre Emulation

Tuesday, June 1, 2010
By walkerp

No guests, no interviews this month. Just Ryan and WalkerP taking on the theme of genre emulation. What is it and what are the different techniques and tools that RPGs use to emulate genres? We will continue this discussion over at the forum, so please feel free to participate. (running time 46:38 – you... »

episode 9 – Luke Crane on FreeMarket

Saturday, May 1, 2010
By walkerp
episode 9 – Luke Crane on FreeMarket

(running time: 55:01) This month WalkerP interviews Luke Crane on the new game FreeMarket, designed by Luke and Jared Sorenson. We begin by updating each other on our own gaming and talking about Jared and Luke’s design history and approaches. Ryan goes into some detail on his experiences with Jared’s game Lacuna. Download the... »

Help us pick a best episode for our ENnies submission!

Tuesday, April 13, 2010
By walkerp
Help us pick a best episode for our ENnies submission!

Hello gentle Listeners, Though it’s still early in the Haven Podcasts’s young life, we still would like to take a shot at the ENnies. They have an eminently sane submission policy, which is that we present one best episode to the judges and they choose a second one to listen to. So would you... »

episode 8 – an interview with Beat to Quarters creator Neil Gow

Thursday, April 1, 2010
By walkerp
episode 8 – an interview with Beat to Quarters creator Neil Gow

(duration: 1:00:32.  You can download the file directly from this link) This month, Ryan interviews game designer Neil Gow, creator of Napoleonic-era RPGs Duty & Honour and Beat to Quarters.   In the first half-hour, Ryan takes the time to break down for WalkerP the mechanics of character generation and conflicts as well as some... »

episode 7 – Friendly Neighbourhood Gamer #2

Tuesday, December 1, 2009
By walkerp
episode 7 – Friendly Neighbourhood Gamer #2

(direct download link here – running time 56:43) Happy holidays dear listeners! We kick off December with the second installment of Ryan’s exploration of gaming groups and how they operate. Personally, I found it fascinating to listen to how Mike’s group plays together. And these guys are pretty hard core! We also discuss two... »

episode 6 – an interview with Barbarians of Lemuria creator Simon Washbourne

Sunday, November 1, 2009
By walkerp
episode 6 – an interview with Barbarians of Lemuria creator Simon Washbourne

(running time: 51:38) This month, I talk to Simon Washbourne about how he designs his games, the history and production process behind Barbarians of Lemuria and some of the exciting projects he is currently working on. I have wanted to talk to Simon for a long time and I’m quite happy with the way... »

episode 5.5 – special Draconis episode 1 – an interview with the organizers

Monday, October 12, 2009
By walkerp

Draconis, Montreal’s Gaming Convention, takes place next week and it gives me an opportunity to get a lot of interesting recorded material.  We begin with an interview with three of the organizers of the convention: Christopher Hammock, the Con Chair; Martin Sirois, the Head of Publicity and Jason Rivest, Head of Programming.  We discuss... »